{"id":88,"date":"2020-08-16T11:36:02","date_gmt":"2020-08-16T11:36:02","guid":{"rendered":"http:\/\/www.sirgog.com\/?p=88"},"modified":"2020-08-16T13:35:22","modified_gmt":"2020-08-16T13:35:22","slug":"suggestions-for-3-12-challenges","status":"publish","type":"post","link":"https:\/\/www.sirgog.com\/?p=88","title":{"rendered":"Suggestions for 3.12 Challenges"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">This article is available in podcast format on Youtube here:<\/p>\n\n\n\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Path of Exile - Some Suggestions For 3.12 Challenges\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/UbD2Wi2M6c4?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption><em>if you prefer to alt-tab out, play games and listen rather than read, this is the link for you<\/em><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Path of Exile&#8217;s 3.12 expansion is around a month from release.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Each of the last few leagues I&#8217;ve posted a challenge guide. Whilst these aren&#8217;t my most popular videos, they sometimes come close, and they definitely are a lot of people&#8217;s first introduction to my channel. I pay a lot of attention to the challenges that come up.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Each time I see the new challenges in a league I get to thinking &#8220;We&#8217;ve seen this before&#8221; about a lot of them.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Here&#8217;s some suggestions I have for new challenges. Note that these vary a LOT in difficulty. Some are aimed as tutorials for new players (e.g. <em>&#8216;Achieve 75% or higher resistance to each of fire, cold and lightning while suffering Kitava&#8217;s Cruel Afflication&#8217;<\/em>; aimed at level 50-ish characters piloted by newer players; or <em>&#8216;Equip a fully upgraded Major God Pantheon Power and at the same time an upgraded Minor God Pantheon Power&#8217;<\/em>; aimed at level 85-ish characters piloted by newer players)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">At the same time, others are designed to be&#8230; a little brutal. But to do so in a way that&#8217;s less about grind, and more about overcoming a specific challenge.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The only game mechanic change needed to facilitate these challenges is adding a new (not Harvest related) drop location for the Uber-Doober Lab keys. I suggest a 30% chance for them to drop in Labyrinth Trials encountered in tier 14+ maps (10% for each variation).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Godslayer&#8217;s Preparation<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Achieve a 75% (or higher) resistance to each of fire, lightning and cold resist while suffering from Kitava&#8217;s Cruel Affliction<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>This is a purely training mechanic. Among questions posted to Reddit by lower level characters that &#8216;brick wall&#8217; in progression, it&#8217;s usually due to underestimating resistances. This provides an in-game tutorial and calls more attention to Kitava&#8217;s Cruel Affliction than the game itself does.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Can&#8217;t Be Too Careful<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Achieve 75% or higher resistance to each of fire, lightning and cold resist and at least 20% chaos resistance while suffering from Kitava&#8217;s Merciless Affliction and the curse Elemental Weakness<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>This is another training mechanic, explaining that reaching &#8216;Ele Weakness Capped&#8217; and decent chaos resist is an important early endgame goal. 12\/40 players would benefit a lot from this one.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Singular Focus<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Equip a fully upgraded Major God Pantheon Power and at the same time an upgraded Minor God Pantheon Power. (Pantheon powers can be acquired through the use of Divine Vessels)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>This is intended to educate, again. Past Divine Vessel challenges have focused upon &#8216;going wide&#8217; and upgrading all Pantheons. Most players don&#8217;t do that, they pick one and upgrade it first, THEN get the others if and when they become relevant. This fits the natural playstyle.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Exotic Crafting<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Do four of the following:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Upgrade an Incursion unique item using a Vial with the Altar of Sacrifice<br>Use Alva&#8217;s two-implicit krangle chamber on a Cluster Jewel or Sacrificial Garb<br>Raise the quality of a map or flask above 20%<br>Raise a ring, amulet or belt&#8217;s quality to 20% with Catalysts<br>Create an item with two corrupted essence modifiers<br>Raise the quality of a Vaal Temple map to 20%<br>Corrupt a unique map into a rare map<br>Split an item into two at the Beast Altar<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>This covers a wide cross section of crafting options that a returning player might not know about, and that a newly enfranchised player might want to learn about. Some of these are definitely easier than others, but all of them are possible.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Solitude Empties The Mind<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Kill Sirus at Awakening Level 8 twelve times. You recieve triple credit for kills where there are five portals left when Sirus dies.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>This is one of two challenges intended to undermine &#8216;service trading&#8217; and incentivise learning the fight yourself. This is trivial for anyone that is good at the Sirus fight, even in SSF, but a considerable hassle if you need to go to \/trade 820. <\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Exaltations<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Turn in a set of any two of the following divination cards<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Hoarder<br>Saint&#8217;s Treasure<br>Abandoned Wealth<br>The Long Con<br>Alluring Bounty<br>House of Mirrors<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>This is again educational, although it doesn&#8217;t have all of the information needed, encouraging players to look for more information. The cards are listed in order of difficulty to compile, and SSF 24\/40 players should have little difficulty self-compiling Hoarder and Saint&#8217;s Treasure.<\/em> <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Apocalyptic Arrogance<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Slay each of the following at monster level 86. (Some unique Ivory Watchstones increase the level of maps). <br>Atziri, Queen of the Vaal<br>Syndicate Mastermind<br>Kaj A&#8217;Alai<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>This is intended to be a brutally hard challenge (impossible in SSF except for the masochistic), but less RNG-based, less grind based and more challenge based than other brutal challenges from past leagues.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong> What Lies Beneath<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Complete the following ultra-rare Delve nodes multiple times. You will gain credit equal to the depth of each encounter. (0\/12000)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Crystal King&#8217;s Throne<br>The Grand Architect&#8217;s Temple<br>The Lich&#8217;s Tomb<br>Haunted Tomb<br>Echoing Lair<br>Stonewood Hollow<br>Crystal Spire<br>Time-Lost Cavern<br>Molten Cavity<br>Humid Fissure<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>I&#8217;m not actually sure that 12000 is reasonable here. This incentivises digging deep, but without prohibiting staying shallow and going wide.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Destroying Paradise To Chase Perfection<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Corrupt items with five of the following influences:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Double Influence<br>Shaper Only<br>Elder Only<br>Crusader Only<br>Hunter Only<br>Redeemer Only<br>Warlord Only<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>This is intended to make people think of crafting possibilities. It can be done cheap, but some people will have a mindset of &#8220;what&#8217;s the BEST that could happen here?&#8221; and that will cause some cool items to get created.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Crafting With Scrolls<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Identify three of the following unique items. All are common drops from bosses.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Atziri&#8217;s Promise<br>Crown of the Inward Eye<br>Hands of the High Templar<br>Cyclopean Coil<br>Nebuloch<br>Voidwalker<br>Shaper&#8217;s Touch<br>Watcher&#8217;s Eye<br>Atziri&#8217;s Step<br>Any Synthesised unique item<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>This is intended to get people running bosses. Assuming you can kill Atziri, this is very accessible as you only need three.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Eight Mod Guardians<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Kill 6 of the following bosses while in maps that have 8 mods (8 mods)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Hydra <br>Phoenix <br>Chimera <br>Minotaur <br>Kaj A&#8217;alai <br>Eradicator <br>Purifier <br>Enslaver <br>Constrictor<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>yes, the Vaal Temple boss is in there deliberately&#8230;. no, you shouldn&#8217;t do that fight&#8230; 6\/9 is chosen here to keep RNG reasonable.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Krangled!<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Do all three of the following:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Using a Vaal Orb, &#8216;brick&#8217; a unique jewel into Fragility, Pacifism, Powerlessness or a rare item<br>Using a Vaal Orb, &#8216;brick&#8217; a unique item into a rare item with 6 mods<br>Use a Vaal Orb on an item with 19% quality<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>This is about teaching the potential uses and misuses of Vaal Orbs.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Survival In Trying Times<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Defeat six of the following encounters without any players in the group dying:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Shaper<br>Vaal Temple Trio<br>Atziri in the Alluring Abyss<br>High Templar Venarius in the Cortex<br>Aul, the Crystal King<br>Kurgal the Blackblooded<br>The Elder<br>Uber Elder<br>Sirus, Awakener of Worlds<br>Abaxoth, The End Of All That Is<br>Ahuatotli, the Blind<br>The Domain of Timeless Conflict with five factions present<br>Kosis, the Revelation<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Again this is a focus on careful execution not brute force, but it&#8217;s less unforgiving &#8211; and more challenging &#8211; than many of the &#8220;Defeat X boss without taking damage from Y mechanic&#8221; that we&#8217;ve seen lots lately.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Eight Mod Map Grind<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Complete 256 tier 14 or higher maps when they have eight mods. You recieve octuple credit when the map is completed while 5 portals still remain. (8 mod maps are uncommon occurences when using Vaal Orbs on maps)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>I&#8217;m not an SSF player, but this is a bone thrown to that playstyle &#8211; a challenge that&#8217;s easier to do solo than grouped. Octuple means 8x.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Le Scarab Has Arrived<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Complete six eight mod maps while they are affected by at least 3 sextant modifiers and 3 scarabs. (8 mod maps are uncommon occurences when using Vaal Orbs on maps)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>This is a simple one &#8211; an introduction to the world of high investment mapping, a strategy usually used by 36\/40 and 40\/40 players, but one that should be accessible to every 24\/40 player. If they like it&#8230; well, plenty more opportunity to continue running heavily scarabed\/sextanted mapping later&#8230;<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em> <\/em><strong>End Game Grinds:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Complete 20 maps at monster level 84 or higher while 60% (or more) delirious.<br>Complete 20 Augmented Eternal Labyrinths. (Kill Izaro at monster level 83)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This article is available in podcast format on Youtube here: Path of Exile&#8217;s 3.12 expansion is around a month from release. Each of the last few leagues I&#8217;ve posted a challenge guide. Whilst these aren&#8217;t my most popular videos, they &hellip; <a href=\"https:\/\/www.sirgog.com\/?p=88\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[18,6,3,13],"class_list":["post-88","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-3-12","tag-challenge","tag-path-of-exile","tag-poe"],"_links":{"self":[{"href":"https:\/\/www.sirgog.com\/index.php?rest_route=\/wp\/v2\/posts\/88","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.sirgog.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.sirgog.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.sirgog.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.sirgog.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=88"}],"version-history":[{"count":2,"href":"https:\/\/www.sirgog.com\/index.php?rest_route=\/wp\/v2\/posts\/88\/revisions"}],"predecessor-version":[{"id":90,"href":"https:\/\/www.sirgog.com\/index.php?rest_route=\/wp\/v2\/posts\/88\/revisions\/90"}],"wp:attachment":[{"href":"https:\/\/www.sirgog.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=88"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.sirgog.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=88"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.sirgog.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=88"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}